Happy Room
Happy Room Description
Happy Room is an action indie video game developed and published by Mana Potion Studios. The player has access to an arsenal of weapons to destroy a human clone, such as flamethrowers, bombs and saws. There are goals at the top of the screen which tell the player on what to do in order to gain a higher amount of points and deal more damage. Each goal reached unlocks more weapons.
Happy Room is an experimental game in which you must place all sorts of traps to deal as much damage as possible to a doll. You can use traps from 4 available categories. Do more damage and reach the threshold to unlock new weapons. You also need to complete the challenges to earn more money. Click on the upper sidebar to see the challenges. Be creative and try various combos on this unfortunate doll in Happy Room!
HOW TO WIN AT HAPPY ROOM. A General Guide!
How to win at Happy Room.
- Unlock Portals.
- Place a portal on top and one below, and place saws in between to stop him from falling out of the loop.
- Leave on double speed until you get Piranhas and Monsters.
- Upgrade: Launch Pads, Monsters and Piranhas.
- Put Piranhas right below where you start, with a mace in each corner. Put one Portal below and one Portal above the character. Put monsters everywhere. (While pads aren’t necessary, you might want to place them on both sides to speed things up a bit.)
Step 6, Leave on double speed (if your computer can handle it) until you get POISONALITY or MONSTRALITY. . . . . . Once you have unlocked Black Hole another option becomes available.
Upgrades: Black Hole, Monsters, Launch pads, Portals.
Replace Piranhas with Black Hole (Still needs to have a mace in each corner.), Place launch pads across the floor so they all point toward the center. Place monsters on all available spots on the screen.
P.S. You can also win using only Portals, one on top and one below.
Get the Fatality in Happy Room!
Having trouble to kill the dummy with the shotgun, piranhas, crossbow and other stuff. Check out this guide to get a setup, that should make it easier to get certain kills.
Here is the most basic setup. After you have started the test, the dummy will fly to the right side of the room with the rocket. (Edit: Laserguns should work better and costs less! Information by Degoon) This will prevent stuff from the left side to get out of ammo. The right side has → Jumper, to get the dummy to the Deathrays.
The Sawwall is here to prevent the dummy getting to the left side. The Deathrays have a 10% Chance to push the dummy through the Saws, which is indeed unfortunate. However the rocket does 100% push the dummy through the Sawwall, so the only way to get inside. One way for the dummy to get to the left side is to go through the Happy Room portal.
To stop him to get too soon there, I build a rocket which will push the dummy up to the black holes. After the rocket is gone, the dummy should be a least have more than 10.000 dmg. The more he has the better it is, but it should be under 16.100. 😉 It is quite likely for the dummy to go through the portal and finally to the left side, where you’ll spam the weapen, that should kill the dummy. Some tries and retries are needed to get everything right, but overall it worked really well at me. 😀
Not everything works as well as shotguns or miniguns. Piranhas for example may need some addaption. I added maces to let the dummy stop there and give the piranhas time to eat. So think of some advantages to add, which will increase the chance to get killed by a certain weapon. Don’t Hesitate to delete the Jumper on the left side. For some weapons it is easier to kill the dummy without. 😉
Aother problem is that some weapons have a huge range, like crossbow and this is the reason to make the Sawwall on the right side of the starting point. As you can see the borders of the crossbow they won’t shoot the dummy unless it is on the left side of the room.
Tell me some improvements or your experience of this setup.
I uploaded that setup at the workshop and also give a the link, if you’re to lazy to build it alone. ;j
11.920$ and more are needed!
Steam Achievements
Achievement | Description |
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20000 (18) | Deal 20000 damage in sandbox |
30000 (19) | Deal 30000 damage in sandbox |
Begining (10) | Explode a mine |
Bird (28) | Hit a bird |
Blackholeality (21) | Kill dummy with a black hole |
Bladeality (20) | Kill dummy with an axe |
Bombality (21) | Kill dummy with a big rocket |
Buletality (20) | Kill dummy with a minigun |
Crossbowality (24) | Kill dummy with a crossbow |
Discality (19) | Kill dummy with a disco ray |
Done! (27) | Get all 120 achievements |
Fatality (19) | Kill dummy with a deathray 3000 |
Fireality (20) | Kill dummy with a firegun |
First achievement (10) | Complete the first achievement |
Frozenality (18) | Kill dumym with a ice gun |
Good job! (10) | Complete tutorial |
Gravitality (25) | Kill dummy with a gravity gun |
Grenadality (21) | Kill dummy with a grenade launcher |
Half (15) | Get 60 achievements |
Height Record (22) | Throw dummy for 50 in the air |
Laserality (22) | Kill dummy with a laser |
Left Record (24) | Throw dummy for 50 meters to the left |
Lightningality (23) | Kill dummy with a lightning |
Maceality (22) | Kill dummy with a mace |
Minality (18) | Kill dummy with a mine |
Monstrality (20) | Kill dummy with a monster |
Next one! (14) | Kill dummy |
Piranhality (23) | Kill dummy with a piranha |
Plasmality (21) | Kill dummy with a plasma gun |
Poisonality (23) | Kill dumy with an acid gun |
Portality (27) | Kill dummy with a cube |
PRO (28) | Get all fatalities |
Right Record (23) | Throw dummy for 50 meters to the right |
Rocketality (20) | Kill dummy with a rocket launcher |
Sawality (23) | Kill dummy with a saw |
Shotgunality (21) | Kill dummy with a shotgun |
Shurikenality (23) | Kill dummy with a shuriken |
Spikeality (22) | Kill dummy with a spikes |
Springality (22) | Kill dummy with a jumper |
Stakeality (21) | Kill dummy with a stake |
To the Moon! (25) | Reach the Moon |
Wallality (22) | Kill dummy with a wall |
Happy Room Walkthrough Video
About Happy Room |
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Screen Orientation | Landscape |
Controls | Use left mouse button to choose and place a trap. |
Developer | Mana Potion Studios |
Publisher | Mana Potion Studios |
Platform | iOS, Android, Steam |
Release Date | December 2016 |
Genre | Action, Indie |
Engine | WebGL |