Created in just 4 weeks, SWOOOP was only possible because the powerful PlayCanvas Game Engine allows our developers to forget about the complexities of low-level graphics programming and concentrate on building fun, compelling gameplay and beautiful artwork.
Development of SWOOOP made heavy use of the real-time collaboration and cloud-hosted nature of PlayCanvas. It was made by just 2 developers, a single programmer and a single artist, located in different cities (Athens and London). This sort of remote development is only possible using our cloud-hosted toolset. It’s a game-changing technology for developers who’ve never had this feature before.
Try SWOOOP for yourselves at http://swooop.playcanvas.com/ it runs great in all modern browsers. For an even cooler experience try it in Chrome or Firefox for Android. SWOOOP is the world’s best looking game, available to play in mobile browsers.
Swooop Mobile App Stores
While SWOOOP runs great in browsers, both desktop and mobile, it’s important that we allow game creators the widest possible distribution. Which is why we’ve partnered with Ludei. Using their CocoonJS technology we’re able to compile SWOOOP to a native application that can run on both Android and iOS devices. Look out for SWOOOP in mobile app stores really soon.
For PlayCanvas developers, there’s even better news. The SWOOOP project is open for you to view and the code is available on Bitbucket. Browse the pack and source code for yourselves and learn about how the PlayCanvas team make games using the engine.
SWOOOP puts you in control of a colorful biplane that soars above a magical island. Pick up as many gems, scoring as many points as you can before your fuel runs out. And get ready for SWOOOP’s dazzling bonus mode!
Controls in the game are simple. Space bar, left mouse click or a touch (on touch-enabled devices) will raise your biplane’s nose upwards. Release and the plane’s nose will turn downwards. How easy is that?!
But to score big points in SWOOOP takes serious skill. What’s your high score?
PlayCanvas is an open-source 3D game engine/interactive 3D application engine alongside a proprietary cloud-hosted creation platform that allows for simultaneous editing from multiple computers via a browser-based interface. It runs in modern browsers that support WebGL, including Mozilla Firefox and Google Chrome. The engine is capable of rigid-body physics simulation, handling three-dimensional audio and 3D animations.
PlayCanvas has gained the support of ARM, Activision and Mozilla.
The PlayCanvas engine was open-sourced on June 4, 2014.
In April 2019 BusinessInsider.com reported that the company was acquired by Snap Inc. in 2017
Notable PlayCanvas applications
Various companies use PlayCanvas in projects of different disciplines of interactive 3D content in the web.
Disney created an educational game for Hour of Code based on its Moana film.
King published Shuffle Cats Mini as a launch title for Facebook Instant Games.
TANX – massively multiplayer online game of cartoon styled tanks.
Miniclip published number of games on their platform with increase of HTML5 games popularity on the web.
Mozilla collaborated with PlayCanvas team creating After the Flood demo for presenting cutting edge features of WebGL 2.0.
Swooop Walkthrough Video
|Controls||Space bar, left mouse click or a touch will raise your biplane's nose upwards. Release and the plane's nose will turn downwards.|
|Platform||Web browser (desktop and mobile) IOS, Android|
|Release Date||May 2016|